Los Angeles mental ray® User Group
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Calendar 2010

Meetings


Training Classes

May 24-25
Los Angeles
Performance Optimization

June 14-16
Los Angeles
Writing mental ray Shaders

September 20-24
Los Angeles
Using mental ray,
Wood, Glass and Metal (mia_material)
Marble, Wax and Skin (misss_fast_skin)


October 18-22
Los Angeles
Shader Network Design, Performance Optimization

November 15-17
Los Angeles
Writing mental ray Shaders


Welcome!

Want to learn to write mental ray® shaders? Develop mental ray shader networks (Phenomena)? Or just use mental ray effectively? We have training classes targeted for artists, TDs, and programmers in the Winter, Spring and Fall. Using mental ray is a 1-day class series. We also have a series of look-oriented, shader-specific 1-day classes for artists. Performance Optimization is a new 2-day class. Shader Network Design, and Writing mental ray Shaders are 3-day classes. Classes are held at RFX in LA, 10AM-6PM including lunch. We also do frequent on-site classes, and get booked up quite far in advance.

Spring 2010

New releases At GDC, Autodesk announced the 2011 products which will connect to one mental ray standalone for all. The 2011 products will incorporate version 3.8 of mental ray. Check out the Training Classes on the left updated through the end of the year.

A new site is still coming to help users gather all around the world, and the forum has moved to an official mental images location. See the mental ray section of the mental images Forum.

Shader repository and beta testing If you have interest to test some production shaders for implementing things such as 2D post motion blur, or a set of user framebuffer shaders, check this out. Registration required to use the Shader beta forum.

Other News

Connect to all things mental Introducing club mental , a global mrUG forum area dedicated to keeping up with the latest mental ray action around the web, including hot discussions, and links to shaders, tutorials, training and studios using mental ray.

Get involved! After checking out the Resources section, and cruising the mental ray forum , consider creating some nice renders for the Gallery . Or prepare some information on yourself for the Freelance section.

Cool Article Check out the February 2004 issue of Physics World , where Jürgen K. Singer from mental images has an article on rendering targeted to the physics community. You can also find the article on-line at PhysicsWeb.



Latest Additions
Resources
Placeholder Tips
Paint Shaders
Occlusion Tutorial
Motion Tips
Rasterizer Tips
Samples Tips
SSS Tips Overview
Physical SSS Tips
Skin SSS Tips
 
mrUG Forum
Forum Index
Quick Forum Links
club mental
Open Discussion
ray Install/Config
Maya Specific
max Specific
XSI Specific
Shader Beginner
Shader Advanced


Springer-Verlag
Handbook Series

Vol. 1 Third Edition
Rendering with ...


Vol. 2 Third Edition
Programming ...


Available Now!
Vol. 3 First Edition
Writing mental ray Shaders ...



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mental images and mental ray are registered trademarks of mental images GmbH, in the United States
and other countries. Other product names may be trademarks of their respective owners.


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