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Works Zebra
Remote contractor - mental ray programming
Posted July, 2007

Works Zebra is looking for a 12 month remote contractor with expert level Mental Ray C++ experience. We are a 20 year old, Tokyo-based, company dealing in cutting-edge 3D content creation. We mainly deal with automotive marketing, but have other areas of business.

Our home page is www.workszebra.com. Please feel free to browse in both Japanese and English.

Requirements:

  • 5+ years pro C++
  • professional experience working with source control
  • teleconference, remote work
  • self motivated
  • use Agile software methods
  • expert in mental ray C++ API with 4+ years professional experience
  • ability to know how mental ray shaders behave visually
  • automotive rendering experience is preferred
  • speaks English, Japanese not required

Description:
The job involves taking a custom real time 3D engine and translating its material system to mental ray for high-quality offline rendering. We will be adding parameters to our material system that relate to mental ray. The challenge is in having the two renderers be calibrated in a seamless manner. We want to implement such features of mental ray as Global Illumination, camera shaders (curved lens), and soft shadows.

Work will be done under supervision and guidance.

Pay is relative to expertise.

We need to fill this position within four weeks. Please email us your resume to george*at*domain*
[Note: This contact has been protected for spam. In your email to george, please replace *at*domain* with @workszebra.co.jp, the email domain.]



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