Los Angeles mental ray® User Group
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Training Class Outline

103: Using mental ray® - Antialiasing and Motion Blur

Introduction
  • Introduction to Antialiasing and Motion Blur
Sampling concepts
  • Fixed and adaptive spatial sampling
  • Spatial sample location and contrast
  • Filtering
  • Temporal sampling
  • Shutter interval
  • Jitter and QMC sampling
Motion specification and use
  • Motion paths
  • Object movement and shading sample time
  • Multi-segmented paths
Rasterizer
  • Pre-shading
  • Hardware vs. Software rendering algorithms
  • Multiple shading sample times
  • Detail shadow maps
Motion blur optimization tips
  • Optimizing in proper media context
  • Camera motion
  • Finalgathering and Ambient Occlusion


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